Every beat em’ up feels almost the same as any other, they are great classics that became too repetitive and hence started to become boring, and that’s what the indie developers Nuchallenger and HurakanWorks pretend to change with Treachery in Beatdown City. Beat em’ up, or brawler genre is based on the player controlling a […]
The King’s Bird is a pretty challenging indie platform game that will make you feel relaxed with its art design and relaxing environment.
Explore and kill, get your butt kicked, learn, repeat are the main characteristics of Dead Cells, a frustrating yet rewarding roguelike game which also features many Metroidvania aspects. Explore a dungeon full of enemies and face dangers in the environment while you try to survive as much as you can so you don’t lose what […]
Sometimes when we play first-person melee combat video games, like any of The Elder Scrolls sagas which would be the most common example, there is something that just doesn’t feel too well in the combat system, and that is: realism and armour challenge, so because of that, Gladio was created, to make an approach on […]
The Gardens Between is a hugely relaxing but not too long puzzle indie video game that relates a straightforward but emotional story. You will be exploring an abstract 90s style look to the nostalgic past of two kids, Arina and Frendt, who are best friends and live in adjacent houses. The game consists of different […]
If you are a fan of adventure platformers like Inside or Limbo and also like alien-styled video games, then you might want to try Planet Alpha with its amazing landscapes, unique art and story explained through events and without a single word. It is a pretty classic platformer; running, jumping, crouching, climbing, sliding are the […]
Fan games are dime a dozen and they give people a chance to craft their own story in a familiar world. Well, few fan games do something as fundamentally different to their franchise as Pokemon Academy Life does.
Procedurally generated universes are not enough, until you get your hands dirty.
Alex Preston, Lead Developer, cites porting difficulties and health concerns as the catalytic for this hard decision.
This ingenious action game just got a revamp on the multiplayer and graphical departments.