The Switch’s specs:
- Screen: 6.2″ Capacitive Touch display, with a 1280×720 display
- Resolution: 1080p with 5.1 channel surround sound when docked, tamed to 720p and stereo output via a headphone jack on handheld mode.
- Battery: Depends on the game, described as going anywhere from 1.2 to 6.5 hours. The Legend of Zelda: Breath of the Wild is supposed to run for 3 hours.
- Memory: 32GB internal, expandable with microSDHC and micro SDXC.
- Ports: Two USB ports.
- Connectivity: 802.11ac Wireless. Also, the Switch will support a hub mode of up to 8 consoles in local wireless (why didn’t they mention this instead of the GameCube handle?).
As presumed, the console’s retail price will be 300 USD. Games will cost around 60 USD.
The console launches Marsh 3th, and the launch titles include The Legend of Zelda: Breath of the Wild (with a Collector’s edition, no less), 1-2-Switch and Bomberman-R.
The new Super Mario game, Super Mario Odyssey is (thanks based Nintendo) not a New Super Mario Bros. installment, but a new kind of adventure where Mario travels around a world inspired in our own (eg. New York City).
The rumored Splatoon game was Splatoon 2, a more intense take on the war aspects on the original; and Mario Kart 8 gets a Deluxe edition, with the Splatoon crew, Dry Bones and Lakitu joining in.
Big announcements from Nintendo: a proper trailer for Xenoblade Chronicles 2; Arms, a new fighting game in the spirit of Punch Out!!, and Wii Sport’s stand-in: 1-2-Switch, a party game designed for inviting casual players to get in the Joy.
Big announcements from third parties:
- Square Enix going full head-on with 3 Dragon Quest titles (X, XI, and Heroes) and Octopath Traveler, a Final Fantasy/Bravely Default-like title.
- Atlus going even harder with 80 planned games for the Switch, including their new Shin Megami Tensei.
- Suda 51 quietly left a teaser image for No More Heroes 3.
- And some retro remakes in Sonic Mania and Ultra Street Fighter 2.
The Nintendo Switch online services are subscription based, and you cannot escape this – no pay, no online for you. On the other hand, benefits include tools for organizing massive multiplayer sessions, discounts at the online store, and per-month-basis access to virtual console games (NES and SNES for now). More details (including the actual fee) will come this fall.
The peripherals are very, very expensive: an extra set JoyCons (the console’s main controller) can cost you upwards to 80 USD (50 USD separately); the classic controller goes for 70 USD, and if you plan of having extra docks to put them on different rooms, well, each combo of dock and cables go for 90 USD.
And still no word on Dark Souls.
The presentation itself was pretty interesting, and soon we’ll cover the game’s showing more in-depth.