With 12k+ backers and 800k+ under its belt, Friday the 13th victoriously finishes its Kickstarter campaign. It has been well over 2 decades since the last adaptation, what makes this one special?
Closed on Friday, November 13 (yeah), and clocking at exactly $823,704 of its original goal of $700,000, Friday the 13th: The Game has finally ended its funding campaign – with some more for special kill moves out of the movies.
Friday the 13th: The Game is described as a third-person, asymmetrical multiplayer title. They mean it’s a 1vs7 match. The catch is one player is controlling the legendary killer Jason Voorhees, while the other 7 plays part of the Crystal Lake Camp counselors facing off this threat.
The creators expect this title to hold up to the expectations of the horror genre fans (if you are not one, they have good reasons to be jaded), declaring they are revitalizing the golden era of slashers.
“We love the Friday the 13th franchise … and we know that horror fans can sense when something is phoned in without the care and attention to detail the genre deserves. We know this because we are fans”.
…is just one of the many extracts where the developers address horror fans.
Developed by Gun Media and Illfonic, the game has full support of the series creator Sean Cunningham, which reached the developers by himself to take part in what was a different game (a slasher film tribute called “Slasher Vol. 1: Summer Camp”) to turn it into this new adaptation of his horror classic. That’s how much faith the mastermind behind the franchise has in these people.
There’s also Kane Hodder, who played Jason himself in Part VII, VIII, Jason Goes to Hell and Jason X and aids the team in recreating the most brutal animations they can imagine.
Friday the 13th: The Game is scheduled to launch in October 2016 for Xbox One, PS4, and PC.